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module EventMachine
module Protocols
# Basic SOCKS v4 client implementation
#
# Use as you would any regular connection:
#
# class MyConn < EM::P::Socks4
# def post_init
# send_data("sup")
# end
#
# def receive_data(data)
# send_data("you said: #{data}")
# end
# end
#
# EM.connect socks_host, socks_port, MyConn, host, port
#
class Socks4 < Connection
def initialize(host, port)
@host = Socket.gethostbyname(host).last
@port = port
@socks_error_code = nil
@buffer = ''
setup_methods
end
def setup_methods
class << self
def post_init; socks_post_init; end
def receive_data(*a); socks_receive_data(*a); end
end
end
def restore_methods
class << self
remove_method :post_init
remove_method :receive_data
end
end
def socks_post_init
header = [4, 1, @port, @host, 0].flatten.pack("CCnA4C")
send_data(header)
end
def socks_receive_data(data)
@buffer << data
return if @buffer.size < 8
header_resp = @buffer.slice! 0, 8
_, r = header_resp.unpack("cc")
if r != 90
@socks_error_code = r
close_connection
return
end
restore_methods
post_init
receive_data(@buffer) unless @buffer.empty?
end
end
end
end